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Design
Design Culture
Expert Insights

The Design Process at Mobee Dick - or how do we work?

3/1/2023

A design process is a set of activities that help designers, researchers, stakeholders and developers build a product that combines user needs, appropriate technology solutions and desired business goals. See how we work on projects at Mobee Dick and what stages our process consists of.

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E-commerce
Expert Insights
Design Culture
Design

Search engine on a website - how do you know it's good? We check using examples from the leasing industry

3/1/2023

Finding the right car is a challenge, especially when it comes to choosing the right option to lease - do you agree? Well, the whole thing is certainly made easier by a search engine with a well-designed user experience. Today we'll tell you why.

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E-commerce
Design Culture
Expert Insights
Design

Product filtering - how do you get users to quickly find what they are looking for? We check it using examples from the clothing industry

3/1/2023

You know it. You want to get yourself a particular piece of clothing, you go to the website of a popular shop and a huge array of products appears before your eyes. Do they have what you're looking for? It will take you more or less an eternity to browse through the range, will it? Not if the shop has well-designed filtering. We check how the solutions look in three popular shops H&M, Zara, C&A.

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UX Writing
Design
Design Culture

How to create user-friendly microcopies?

3/1/2023

An older gentleman gave me one of the best pieces of advice a UX writer, content designer, or perhaps a designer in general can receive. He didn't so much give this advice as he demonstrated in practice what it means to be a good user-friendly content creator.

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UX Writing
E-commerce
Expert Insights
Design Culture

The curse of knowledge. How to avoid the 3 traps by which the user will not understand your messages?

3/1/2023

The curse of knowledge is a situation in which "you know something, but you no longer remember what it was like not to know it." This is how the authors of the book "Sticky Stories" describe the phenomenon of the curse of knowledge. In this article you will find specific examples that show how to deal with the curse of knowledge when designing interface text.

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